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Graviteam Tactics: Mius-Front

G
Graviteam Tactics: Mius-Front
Graviteam Tactics: Mius-Front - tactical battalion level combat simulation. Action takes place in the summer of 1943 at Mius river and Saur-Mogila tumulus area of over 140 sq. km. Four large-scale operations for the Red Army and Wehrmacht.

Game Assets

System Requirements

Windows
Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1
  • Processor: AMD Athlon 2000/Intel Pentium 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon 9500/nVidia GeForce 6600 256 MB
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: AMD FX-8350/Intel Core i5-2400S
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD5850/nVidia GeForce GTX 460 1GB
  • DirectX: Version 9.0c
  • Storage: 5 GB available space

About This Game

Graviteam Tactics: Mius-Front - tactical battalion level combat simulation. It is a sequel to Graviteam Tactics: Operation Star and Achtung Panzer: Kharkov 1943.

Game is comprised of two modes:
  • Operational - turn-based mode where you can shift and concentrate forces in the chosen directions, resupply and replace units, repair and refuel vehicles.
  • Tactical - real-time mode where you are conducting fire combat with the enemy, capturing territory, destroying vehicles and the enemy manpower.

Four large-scale operations for the Red Army and Wehrmacht with realistic organizational structure. The campaign features more than 100 detailed vehicles produced in USSR, Germany, US and UK. Over 140 sq. km of realistic landscapes were reconstructed from topographical maps and photo and video materials.

  • New enhanced UI: streamlined interface of various panels, radial orders menu and other enhancements.
  • Interface appearance and customization: three variants of appearance are included, customizable unit markers (Red Army, Wehrmacht, NATO).
  • High replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.
  • Advanced management of forces in the operational phase: reinforcement strategies and management of reserves.
  • Statistics keeping: performance of each unit is recorded (kills, losses, awards, etc.). After each battle, damages and condition of forces and vehicles are shown in the after battle statistics.
  • Battlefield simulation: realistic vision devices, smoke screens and flares, creation of trenches, explosion craters. Remnants of previous battles remain on the battlefield until the end of operation.
  • Realistic soldier behavior: each soldier has several essential parameters, such as experience level, stamina and morale, which influence their behavior and effectiveness.
  • Detailed weapon modeling and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.
  • Advanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, generation of secondary fragmentation fields takes into account many parameters, such as the change of the field shape in space, fragments and armor characteristics, armor thickness and damage conditions.
  • Complex vehicle damage system: engine, suspension, sights, weapons and targeting mechanisms can be damaged separately, affecting the combat capabilities.
  • Destructible environment: almost everything can be blown up and destroyed, from landscape surface and buildings to vehicles and enemy defensive installations.
  • Advanced control of the off-map artillery, featuring various fuse settings and shell types.
  • Formation and movement modes: lines and columns, movement by road and covertly, infantry following behind tanks, setting a delay, fire sectors, etc.
  • Automatic smoke screen laying: units set up smoke screens when enemy is spotted.
  • Dynamic change of the time of day, light sources and weather effects, influence the course of battle, visibility and area passability.

Also, you can view detailed info on each unit in the interactive encyclopedia. Interactive tutorial explaining most aspects of the game is included.

Game Details

Product Type
Game
Franchise
Graviteam Tactics
Release Date
05-03-2016
Developers
Publishers
Recent Reviews
13
All Reviews
Very Positive (1.11k)
User Rating
89.09%
Current Average Daily CCU
14
Wishlists
Followers
11.09k
Genres
SimulationStrategy
Tags
--
Original Price
$34.99
Current Price
$34.99
Gross Revenue
$291.94k
Units Sold
17.08k
Player Modes
Single-player
Features
Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Game Performance

DLC Performance

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