SteamData.AI
EnglishEnglish
Sign In
Rankings
Database
Connect
Released

Vectored Armada

V
Vectored Armada
EAArchitect autonomous battleships. Send them on a campaign against deadly opponents. Watch and cheer as they dominate, or cry as they explode. Obliterate dreadnoughts. Configure intelligences. Master weaponry. Free the Great Skies. THE OPPRESSOR MUST FALL.

Game Assets

System Requirements

Windows
Minimum:
  • OS: 10, 11
  • Processor: 2.0+ GHz
  • Memory: 4 GB RAM
  • Graphics: A GPU made after 2016, with up-to-date drivers.
  • Storage: 2 GB available space
  • Additional Notes: Let me know if you can get it running at 30fps on anything less.
Recommended:
  • OS: 10, 11
  • Processor: 3.5 GHz
  • Memory: 16 GB RAM
  • Graphics: A GPU made after 2020, with up-to-date drivers.
  • Storage: 2 GB available space
  • Additional Notes: These are roughly the specs of the Dev PC

About This Game

- Design ships out of individual destructible blocks
- Compose fleets of your ships, within your allocated budget.
- Colour your fleets as you like.
- Watch automated battles with loads of ships. You are the Architect, not the commander.

- Singleplayer campaign; budgeted challenges. Send your fleets to fight escalating battles to take down The Oppressor.
- Asychronous Multiplayer - alright alright, not true async-multi, but you can share your fleets with other people and import their fleets to battle against.


Build ships out of individual building blocks, using a gridless port system that allows you to build in either straight and orderly fashion, or wobbly and wonderful ways.

Each block can be broken individually, allowing ships to shatter into pieces. How you build your ship is very important to its structural integrity.

Many shapes of block, allowing you to build in rectangular, triangular, hexagonal, and penrose styles.
Many weapon types, filling the needs of anything from brawler battleships to elegant artillery vessels.

Ships have movement physics requiring you to think a little about where you put your engines.
Ship systems use energy, requiring you to plan out what you can and cannot afford to have on board.

Compose fleets using your ships. Place them in strong formations, or just splay them out across your allotted space. Either way, fleet tactics and force composition will win the day.

You don't control the ships when they are in battle - you are only the Architect.
It's up to you to design your ships, compose your fleet, and configure their behavior to perform to their best in battle.

Singleplayer Campaign
A large set of challenge battles that will test your skills in ship architecture and fleet composition. Battle against tough premade fleets, designed by myself and members of the VA beta tester community.


Inspired by Arthur Danskin's Reassembly.

Game Details

Product Type
Game
Release Date
01-04-2024
Developers
All Reviews
Mostly Positive (19)
User Rating
100%
Wishlists
Followers
221
Genres
ActionEarly Access
Tags
--
Original Price
$14.99
Current Price
$14.99
Gross Revenue
$4.11k
Units Sold
336
Player Modes
Single-player
Features
Steam AchievementsRemote Play TogetherFamily Sharing

Game Performance

DLC Performance

AI Review Analysis

Copyright © 2026 SteamData.AI   Privacy Policy  Terms Of Service  Cookie Settings