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Noise 数据概览商店详情、排名、销量预估及平台支持

Noise
The USSR era is coming to its end – it is 1988. The radio amateur catches a strange signal that emits incomprehensible noises. It is broadcast around the clock and only sometimes a human voice makes its way through the air. You will have to uncover terrifying secrets about this enigmatic signal.
平台
Steam
产品类型
Game
发行日期
2019-10-13
开发商
全部评测
褒贬不一 (168)
用户评分
57.14%
愿望单数量
6.39k
关注人数
572
支持语言
热销榜排名-- (历史最高:1041)
最近日榜未上榜。
历史最佳排名为1041,于 19-10-2019 日榜获得。
热玩榜排名-- (历史最高:11153)
最近日榜未上榜。
历史最佳排名为11153,于 05-07-2023 日榜获得。
游戏类型
初始价格
$4.99
当前价格
$4.99
分成后总收入
$11.98k
销量
8.02k

Noise 收入与销量分析各地区销量、收入、评测及玩家趋势随时间变化

时间段
数据由 SteamData.AI 提供
Game Update Timeline for Noise
DateEventDescription
2017-09-05Update 2
2017-11-06Update 3 - Optimization, Gamepad Support, Oculus Rift
2018-01-14Plans for 2018
2019-10-13Released游戏正式发布
2026-08-24

地区收入分析

解锁游戏表现数据,包括地区销量、收入趋势及玩家指标随时间变化。升级到 Starter →

地区表现分布

解锁游戏表现数据,包括地区销量、收入趋势及玩家指标随时间变化。升级到 Starter →

地区表现趋势

收入与销量需 Starter 方案解锁。 升级到 Starter →
单位
平铺图表
数据指标
正在加载地区表现趋势……

地区表现

收入与销量需 Starter 方案解锁。 升级到 Starter →
共 0 条

Noise 值得玩吗?玩家评测分析基于 AI 的玩家评测摘要、优劣势分析、多维度洞察与 SWOT 分析

"The player feedback reflects a predominant appreciation for the game’s rich, immersive gameplay mechanics that encourage exploration, an engaging concept that shows potential, and enjoyable hide-and-seek mechanics, while critics highlight significant issues such as frequent frame drops and long loading times leading to frustration, the need for improved artificial intelligence for the monster to enhance gameplay experience, and complaints about the clarity of the plot and quality of sound effects, with mixed opinions surrounding the game's narrative complexity and graphical quality—suggesting that while the atmosphere is praised alongside high-quality audio, players also express discontent regarding the performance and stability of the game due to bugs affecting character movement, and the perceived need for better optimization, especially as certain visuals require high-end hardware and the main character's emotionless animations detract from immersion, alongside issues related to broken achievements, unfinished mechanics, and concerns over the tedious nature of the final segment of the game which some players argue does not justify its full price, indicating a collective desire for enhanced developer engagement to resolve these recurrent problems while maintaining the positive elements that have engaged a significant player base, underscoring the necessity for balance between creative ambition and technical execution."

解锁 AI 驱动评测分析,获取玩家情感、优劣势、多维度洞察及市场定位。

升级到 Pro →

Noise Steam 排名历史游戏在 Steam 全部游戏中的指标及类型排名

解锁排名数据,查看游戏在全部 Steam 作品中的指标与类型排名。

升级到 Starter →

Noise 的玩家,还在关注哪些游戏?基于真实玩家关注和愿望单行为数据

按关注分析

共 10 条
1/2
名称玩家重叠率用户评分评测数价格分成后总收入销量系列
17%83%428.50k$59.99$417.80m30.45m--
13%90%718.16k$449$88.35m23.04mPAYDAY
13%82%447.96k$19.99$132.42m21.75mFallout
16%73%294.12k$29.99$103.22m9.39mHunt
11%90%306.98k$29.99$77.09m8.50mArma Franchise

* 基于关注当前游戏的玩家,列出共同关注最多的其他游戏。玩家重叠率越高表示两款游戏的受众越接近。

按愿望单分析

共 10 条
1/2
名称玩家重叠率用户评分评测数价格分成后总收入销量系列
16%73%294.12k$29.99$103.22m9.39mHunt
10%93%73.38k$39.99$14.99m2.10mFocus Entertainment
15%86%69.52k$39.99$65.98m4.72m10 Chambers
9%81%53.65k$59.99$219.19m7.04mAtomic Heart
9%89%209.41k$19.99$65.57m10.09m--

* 基于愿望单包含当前游戏的玩家,列出共同愿望单最多的其他游戏。玩家重叠率越高表示两款游戏的受众越接近。

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