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In Celebration of Violence

I
In Celebration of Violence
A fantasy action roguelike of exploration and murder. Live, kill, die, improve, live again.

游戏资料

系统需求

Windows
Minimum:
  • OS: 7
  • Processor: Athlon II X3 @ 3.20GHz
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon HD 5570
  • Storage: 350 MB available space
  • Sound Card: Nay!
  • Additional Notes: It requires more than you'd think. I suck at optimization.
Recommended:
  • OS: 10
  • Memory: 4 GB RAM
  • Storage: 350 MB available space
  • Sound Card: The most expensive one.

游戏简介

In Celebration of Violence is a fantasy action roguelike of exploration and murder. The methodical combat requires that you plan your attacks, dodges, blocks, and parries while considering your opponents and the environment. Death is permanent but you can improve your stats and purchase items to aid future lives. And if things get too tough then up to four local friends can grab controllers and aid the hero as player-controlled monsters, zombies, and bandits.



Before I do all the marketing stuff below I want to get the basics out of the way. This is like if The Binding of Isaac and Dark Souls got smushed together. And Rogue Legacy is is there too. And Hammerwatch. The combat is weighty and deliberate, the story is vague and largely nonexistent. A successful run through one of the branching paths could take three hours.

In Celebration of Violence is meticulously unclear. The most you get are the basic controls. All other items, secrets, and mechanics are up to you to decipher. It is difficult, and much of the challenge comes from figuring out the systems at play. Thanks for the interest, I hope you get a chance to play :)



Large, procedurally generated and interconnected lands range from plains, to swamps, to cities, to dungeons. These lands offer multiple paths to reach the variety of final bosses. Dungeons are a dangerous but rewarding risk. In dungeons you will have to move slowly and be on the lookout for traps and secrets while searching for the exit.

Elements interact with each other and the environment. Fire reacts to the temperature, weather, and any flammable objects, especially people. Electricity will arc towards entities and is especially dangerous around water. The chances of rain or snow adjust organically to the area’s climate and can become both a hindrance and an advantage.

The shrines of multiple gods litter the land. Players can choose to pray to shrines they come across to receive a variety of favors, bonuses, and items. One must choose carefully though; every god has a different price and some become displeased when their rival is the subject of worship. Some gods may also become angered by actions the player takes while adventuring, such as destroying foliage or killing civilians.



Scores of weapons, items, spells, and mementos are scattered throughout the world to find. One may acquire a powerful enchanted ballista early into one life, only for the next to yield nothing more than a couple of wooden clubs.

Mementos represent objects remembered from past lives and change the rules of gameplay. You may discover a memento that summons spiders from enemy corpses, improves your stats while on fire, or reverses the effects of death.

There are multiple paths to victory. One could be nimble and stealthy, charge in waving a hammer, raise an army of undead, harness a variety of spells, manipulate enemies into traps or flames, amass resources to acquire the most powerful items, or simply play it safe with a sword and a shield. The various characters simply offer different starting points, every decision is your own.



No life is predetermined for success. The cheery graphics disguise a brutal and unyielding experience. Unforeseen obstacles will need to be dealt with in real time and even a regular enemy will be deadly if you’re not careful. To reach the end, players will need to demonstrate that they are able to consistently overcome these obstacles. Failure can halt or even reverse progress.

As you accumulate experience, discover schematics, and defeat bosses you can become permanently better prepared to tackle future challenges. The choices and advantages a player has at the beginning of a playthrough will dramatically increase as they play. New characters, items, and bonuses are unlocked in ways that are only hinted at during gameplay.

游戏详情

产品类型
Game
发行日期
15-02-2018
开发商
发行商
全部评测
特别好评 (421)
用户评分
87.64%
当前日均同时在线
1
愿望单数量
关注人数
3.56k
游戏类型
ActionAdventureIndieRPG
标签
--
初始价格
$7.99
当前价格
$7.99
分成后总收入
$107.18k
销量
26.12k
游戏模式
Single-player
特性
Steam AchievementsSteam Trading CardsSteam CloudSteam LeaderboardsFamily Sharing
手柄支持
Partial Controller Support

游戏表现

DLC表现

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