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Evil Tag 数据概览商店详情、排名、销量预估及平台支持

Evil Tag
Four teenagers have to pass the rite of student initiation. To do this, they must read a spell from the ancient book in the basement of the abandoned house and spend a night there. They thought it would be fun...
平台
Steam
产品类型
Game
发行日期
2017-04-07
开发商
发行商
最新评测
1
全部评测
褒贬不一 (693)
用户评分
66.52%
当前日均同时在线
3
愿望单数量
9.05k
关注人数
717
支持语言
热销榜排名-- (历史最高:50)
最近日榜未上榜。
历史最佳排名为50,于 10-04-2017 日榜获得。
热玩榜排名-- (历史最高:196)
最近日榜未上榜。
历史最佳排名为196,于 18-09-2022 - 24-09-2022 周榜获得。
游戏类型
初始价格
$0.99
当前价格
$1.99
分成后总收入
$49.54k
销量
26.35k

Evil Tag 收入与销量分析各地区销量、收入、评测及玩家趋势随时间变化

时间段
数据由 SteamData.AI 提供
Game Update Timeline for Evil Tag
DateEventDescription
2017-04-07Released游戏正式发布
2026-10-13

地区收入分析

解锁游戏表现数据,包括地区销量、收入趋势及玩家指标随时间变化。升级到 Starter →

地区表现分布

解锁游戏表现数据,包括地区销量、收入趋势及玩家指标随时间变化。升级到 Starter →

地区表现趋势

收入与销量需 Starter 方案解锁。 升级到 Starter →
单位
平铺图表
数据指标
正在加载地区表现趋势……

地区表现

收入与销量需 Starter 方案解锁。 升级到 Starter →
共 0 条

Evil Tag 值得玩吗?玩家评测分析基于 AI 的玩家评测摘要、优劣势分析、多维度洞察与 SWOT 分析

"Players commend the game's smooth performance on high-end hardware, extensive and engaging gameplay mechanics, and impressive visuals along with a praised soundtrack, while they express concerns over performance issues on lower-end systems, difficulties with server connectivity leading to challenges in finding game sessions, and numerous technical flaws that detrimentally affect the overall experience, noting that although the game’s replayability is enhanced by variable environment designs, it struggles with player engagement, especially in multiplayer settings, as well as a perceived lack of single-player content and functioning PvP servers which could enhance player interaction, compounded by criticisms of repetitive sound effects and voice acting that need improvement for greater immersion, and while some players enjoy the game with friends and find it a good value for money, others feel it falls short of delivering adequate content and overall enjoyment compared to similar titles, indicating a divide in player satisfaction based on hardware capability, community engagement, and various technical aspects, all of which reflect a mixed reception that combines high praise with significant calls for enhancement in multiple dimensions."

解锁 AI 驱动评测分析,获取玩家情感、优劣势、多维度洞察及市场定位。

升级到 Pro →

Evil Tag Steam 排名历史游戏在 Steam 全部游戏中的指标及类型排名

解锁排名数据,查看游戏在全部 Steam 作品中的指标与类型排名。

升级到 Starter →

Evil Tag 的玩家,还在关注哪些游戏?基于真实玩家关注和愿望单行为数据

按关注分析

共 10 条
1/2
名称玩家重叠率用户评分评测数价格分成后总收入销量系列
12%90%720.32k$4.99$88.61m23.09mPAYDAY
13%93%401.24k$19.99$401.93m47.48m--
11%74%132.38k$17.99$19.43m1.44mGamepires
10%78%1.01m$19.99$236.28m27.89mDead by Daylight
8%86%10.29m--$7.31b312.36m--

* 基于关注当前游戏的玩家,列出共同关注最多的其他游戏。玩家重叠率越高表示两款游戏的受众越接近。

按愿望单分析

共 10 条
1/2
名称玩家重叠率用户评分评测数价格分成后总收入销量系列
10%73%297.36k$29.99$103.79m9.43mHunt
13%93%401.24k$19.99$401.93m47.48m--
10%79%234.70k$59.99$908.34m50.71mDying Light
9%88%338.65k$29.99$384.29m19.95m--
8%87%1.50m$19.99$359.59m21.90m--

* 基于愿望单包含当前游戏的玩家,列出共同愿望单最多的其他游戏。玩家重叠率越高表示两款游戏的受众越接近。

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