"The game is well-polished with no bugs and features an exciting presentation using black and white comic reels, offers a highly enjoyable turn-based strategy experience reminiscent of popular games praised for engaging levels, and provides an entertaining storyline with diverse missions and atmosphere, yet there are significant concerns regarding the design choice related to item disappearance, which frustrates scavenging and impacts strategic planning, players feel the limitation on the number of saves per difficulty should be removed, as well as the need for adjusted probability of impact within gameplay to enhance satisfaction, compounded by mixed feelings where some appreciate the game meeting expectations while others are dissatisfied to the point of suggesting refunds, leading to an overall experience that some describe as somewhat unsatisfactory despite positive remarks about localization and quality as an indie game, and while the game's replayability and random collection mechanics add value, the short length, with only 12 missions in approximately 10 hours, raises issues for those seeking more content, alongside mixed feelings concerning graphical quality where juicy animations and visual style are appreciated but the overall detail and quality of visual effects require improvements, meaning players have differing opinions on balancing graphical quality with performance."
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