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Save Me, Sakuya-san! Stats & OverviewStore page details, rankings, sales estimates, and platform support

Save Me, Sakuya-san!
She's here to help! Let Sakuya Izayoi from the Touhou Project comfort you after encountering some hardships in this beautiful visual novel that aims to heal your troubles away!
Platforms
Steam
Product Type
Game
Release Date
02-06-2021
Developers
Publishers
Recent Reviews
3
All Reviews
Overwhelming Positive (917)
User Rating
96.83%
Current Average Daily CCU
1
Wishlists
22.02k
Followers
1.27k
Top Sellers-- (ATH:1087)
Recently, it has not been on the daily ranking list.
Best: 1087 on 12-07-2021, daily ranking
Most Played-- (ATH:1702)
Recently, it has not been on the daily ranking list.
Best: 1702 on 05-09-2021 - 11-09-2021, weekly ranking
Original Price
$2.99
Current Price
$2.99
Gross Revenue
$8.33k
Units Sold
7.04k

Save Me, Sakuya-san! Revenue & Sales EstimatesRegional sales, revenue, reviews and player trends over time

Period
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Game Update Timeline for Save Me, Sakuya-san!
DateEventDescription
2021-06-02ReleasedThe game is officially released
2021-07-30DLCSave Me, Sakuya-san!: Remilia Scarlet's Coin And Glass Game.
2021-09-13UpdateBig update + Sale!
2021-12-14UpdateTrading Cards, Wallpapers And Badges Are Here!
2021-12-22Update日本語のローカライズが完了しました!| Japanese Translation Is Here!
2022-02-17Update한국어 번역이 도착했습니다! Korean Translation Is Here!
2022-06-25UpdateAnunciando A Tradução Em Português! | Portugese Translation is here!
2023-08-01Chinese translation is here!
2026-10-15

Regional Analysis

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Sales and Ratings

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Regional Trends

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Regional Game Metrics

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Total: 0

Save Me, Sakuya-san! DLC Revenue & SalesSales, pricing, review and player metrics for each DLC

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Is Save Me, Sakuya-san! Worth It? Player Reviews AnalyzedAI-powered summary, highlights, dimensional insights and SWOT analysis

"The game is praised for its exceptional value and immersive experience, the compelling storyline captivates players and has a positive impact on mental health, and the Fumo emotes and background visuals enhance overall appeal and immersion; however, players indicate that the game is too short, expressing a desire for longer gameplay experiences, there is a need for improving visual detail and texture quality along with addressing issues related to animation smoothness, and suggestions for enhancing character development and introducing more plot twists to enrich the storyline have been made, with mixed feedback surrounding the effectiveness of special effects and opinions divided on the depth of world-building and pacing of the storyline."

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Save Me, Sakuya-san! Steam Rank HistoryGame ranking by indicators and genres among all Steam games

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What Else Do Save Me, Sakuya-san! Players Also Play?Based on real player follow and wishlist data

By Followers

Total: 10
1/2
NamePlayer OverlapUser RatingReview CountOriginal PriceGross RevenueUnits SoldFranchise
12%90%720.38k$9.99$88.63m23.09mPAYDAY
10%88%161.47k$39.99$79.66m8.70mNIER
7%97%397.34k$29.99$167.53m16.75m--
9%88%29.91k$59.99$117.14m4.43m--
9%97%97.87k$22.79$67.59m4.73m--

* Based on players who follow this game, showing the games they also follow most. Higher player overlap means the two games share a more similar audience.

By Wishlists

Total: 10
1/2
NamePlayer OverlapUser RatingReview CountOriginal PriceGross RevenueUnits SoldFranchise
7%87%1.03m$59.99$1.92b54.55m--
5%88%436.26k$25.99$207.21m49.88mHollow Knight
9%94%64.80k$15.99$72.08m8.32m--
8%97%35.70k$19.99$35.12m3.58m--
9%97%97.87k$22.79$67.59m4.73m--

* Based on players who have wishlisted this game, showing the games they also wishlist most. Higher player overlap means the two games share a more similar audience.

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