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That Time I Got Reincarnated as an Orc 数据概览商店详情、排名、销量预估及平台支持

That Time I Got Reincarnated as an Orc
大久保达也,35岁的便利店店员。 宅男,爱打游戏,性格内向,没有朋友。 一天,他收到一条署名「女神大人」的短信。 「想不想成为异世界的勇者?」 本以为收到了骚扰短信的大久保,却没料到一切成真, 意外转生到异世界变成了一个兽人。 肩负起打倒魔王这一使命的大久保,能否让世界恢复和平呢?
平台
Steam
产品类型
Game
系列
OTAKU Plan
发行日期
2021-07-23
开发商
发行商
全部评测
特别好评 (402)
用户评分
89.3%
愿望单数量
45.97k
关注人数
4.66k
热销榜排名-- (历史最高:458)
最近日榜未上榜。
历史最佳排名为458,于 09-09-2021 日榜获得。
热玩榜排名-- (历史最高:180)
最近日榜未上榜。
历史最佳排名为180,于 18-07-2021 - 24-07-2021 周榜获得。
初始价格
$18.99
当前价格
$18.99
分成后总收入
$111.32k
销量
10.91k
游戏模式

That Time I Got Reincarnated as an Orc 收入与销量分析各地区销量、收入、评测及玩家趋势随时间变化

时间段
数据由 SteamData.AI 提供
Game Update Timeline for That Time I Got Reincarnated as an Orc
DateEventDescription
2021-07-23Released游戏正式发布
2026-08-24

地区收入分析

解锁游戏表现数据,包括地区销量、收入趋势及玩家指标随时间变化。升级到 Starter →

地区表现分布

解锁游戏表现数据,包括地区销量、收入趋势及玩家指标随时间变化。升级到 Starter →

地区表现趋势

收入与销量需 Starter 方案解锁。 升级到 Starter →
单位
平铺图表
数据指标
正在加载地区表现趋势……

地区表现

收入与销量需 Starter 方案解锁。 升级到 Starter →
共 0 条

That Time I Got Reincarnated as an Orc 值得玩吗?玩家评测分析基于 AI 的玩家评测摘要、优劣势分析、多维度洞察与 SWOT 分析

"The predominant player feedback highlights three major pros: many players enjoy the smooth overall game performance across various platforms, appreciate the rich storyline with humorous and immersive character interactions, and commend the layout of the control scheme; conversely, there are notable cons, including frequent reports of poor display performance on Windows 10 that significantly affects fullscreen mode, substantial control responsiveness issues with faulty direction keys, and the graphics being perceived as lacking in quality and detail leading to a request for more high-quality CG images, posing a challenge to the game’s visual appeal. Additionally, while some players find the simplified battle system enjoyable, others criticize it for lacking depth, pointing out mixed feelings regarding the balance of humor in the storyline that some deem overly dominant, and concerns about the misleading marketing of the game that did not accurately represent its narrative focus on love, which leaves players divided over gameplay quality as the reliance on the script and limited CG content diminish the overall challenge and engagement factor. The feedback reveals a yearning for enhanced character interactions and controls, with calls for better responsiveness and customizability to accommodate diverse player preferences regarding sensitivity settings and gameplay immersion through improved graphical fidelity and clarity in the game's branding strategy to align with player expectations."

解锁 AI 驱动评测分析,获取玩家情感、优劣势、多维度洞察及市场定位。

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That Time I Got Reincarnated as an Orc Steam 排名历史游戏在 Steam 全部游戏中的指标及类型排名

解锁排名数据,查看游戏在全部 Steam 作品中的指标与类型排名。

升级到 Starter →

That Time I Got Reincarnated as an Orc 的玩家,还在关注哪些游戏?基于真实玩家关注和愿望单行为数据

按关注分析

共 10 条
1/2
名称玩家重叠率用户评分评测数价格分成后总收入销量系列
14%87%1.02m$59.99$1.92b54.43m--
15%92%27.01k$19.99$12.46m1.96mKagura Games
13%92%1.20m$599.00k$4.32b132.82m--
13%76%2.35k$69.99$1.27m94.33k--
12%95%369.09k$5.00k$285.00m16.98m--

* 基于关注当前游戏的玩家,列出共同关注最多的其他游戏。玩家重叠率越高表示两款游戏的受众越接近。

按愿望单分析

共 10 条
1/2
名称玩家重叠率用户评分评测数价格分成后总收入销量系列
12%96%3.12k$29.99$4.11m299.83k--
15%92%27.01k$19.99$12.46m1.96mKagura Games
15%82%2.59k--$1.03m444.49kErophone
13%71%1.38k$14.99$961.37k97.78k--
7%79%84.98k$19.99$321.64m49.58m--

* 基于愿望单包含当前游戏的玩家,列出共同愿望单最多的其他游戏。玩家重叠率越高表示两款游戏的受众越接近。

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